Simulations of vibrated granular medium
with impact velocity dependent restitution coefficient
S. McNamara1 and E. Falcon2
1 I.C.P.,
Universität Stuttgart, 70569 Stuttgart, Germany
2 Labo. Physique, ENS Lyon, UMR 5972 CNRS, 46 allée
d'Italie, 69007 Lyon, France
Reference:
Physical Review E 71, 031302 (2005)
Abstract:
We report
numerical simulations of strongly vibrated granular materials designed
to
mimic recent experiments performed in both the presence and the
absence of gravity. The coefficient of restitution used here
depends
on the impact velocity by taking into account both the viscoelastic
and plastic deformations of particles, occurring at low and high
velocities, respectively. We show that this model with
impact-velocity-dependent
restitution coefficient reproduces results that agree with
experiments.
We measure the scaling exponents of the granular
temperature,
collision frequency, impulse, and pressure with the
vibrating
piston velocity as the particle number increases. As the
system
changes from a homogeneous gas state at low density to a
clustered
state at high density, these exponents are all found to
decrease
continuously with increasing particle number. All these
results
differ significantly from classical inelastic hard sphere
kinetic
theory and previous simulations, both based on a constant
restitution
coefficient. ©2005 The American Physical Society
URL: http://link.aps.org/abstract/PRE/v71/e031302
doi:10.1103/PhysRevE.71.031302
PACS: 45.70.-n, 05.20.Dd, 05.45.Jn
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